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Showing posts with the label #vr

Samsung's Android XR

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Samsung has officially confirmed that its highly anticipated Android XR headset, developed in collaboration with Google under the codename “Project Moohan,” is set for release in the second half of 2025. While Samsung hasn’t directly named the device in its latest announcements, all signs point to Project Moohan being the flagship launch for its new extended reality (XR) ambitions.   What We Know So Far - Release Window: Samsung’s Q1 2025 earnings report hinted at a launch in late 2025, aligning with previous teasers and Google’s own statements about Android XR’s debut. - Platform: The headset will run on Android XR, Google’s new operating system designed specifically for immersive devices, blending AI, AR, and VR into a single platform. - Design: Early glimpses at industry events suggest a comfortable, adjustable fit with a focus on wearability for long sessions-think lightweight materials and ergonomic straps. - Price: Expect a premium price tag, with some reports suggesting a ra...

VIRTUAL REALITY AND THE FUTURE

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VIRTUAL REALITY AND THE FUTURE The evolution and applications of virtual reality (VR) technology have been profound, changing how we engage with digital environments and creating expansive opportunities across multiple industries. Historical Development of Virtual Reality The inception of virtual reality can be traced back to the 19th century with the development of the stereoscope, which created three-dimensional images for the viewer 4. Significant progress in the mid-20th century led to the creation of the first VR machine called Sensorama which could stimulate multiple senses simultaneously, including sight, sound, and smell 10. In 1968, Ivan Sutherland introduced a head-mounted display known as the Sword of Damocles, laying the groundwork for modern VR systems 98. Over the decades, advancements in computing power and tracking technology propelled VR into more viable applications, particularly in gaming and military training. Current State of Virtual Reality Technology ...